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==> 50 ok
近日,《巫师4》叙事总监Phillipp Weber接受了VGC的采访。在此次采访过程中,他透露,对于《巫师4》这款备受瞩目的作品,CD Projekt RED团队的重点并非打造一个面积超越《巫师3》的开放世界,而是致力于塑造一个“更具深度、更具沉浸感”的开放世界。
Phillipp Weber最后表示:他们会确保游戏能够持续提供“有意义且有趣”的内容,而不会让人觉得重复,而这是确保游戏不会让人感觉“太庞大”的方式。